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Marly, Hervé, designer
Saint-Pere-en-Retz, France : Lui-même, 
An ancient game of ornate skulls and dangerous roses, Skull is simple to learn but dangerously difficult to win. You must bluff, lie and pierce through the deceptions to expose the roses. Be wary, though - if you happen across a skull, the consequences are dire!
Jones Media Board Game 1045
design, Thorsten Gimmler ; graphics, Atelier Löwentor
Dietzenbach : AMIGO, 
"Take a card or say 'No Thanks.' It's easy to say no if you have a chip to add ot the prize pool. Be aware that your chips won't last forever and when you take a card it can score against you if it isn't a part of a run. A quick, fun, fast-paced game of extortion for all ages"--Back of box.
Jones Media Board Game 1044
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